Swords And Serpents Manual Download
- Swords and Serpents on the Mattel Intellivision. Published by Imagic. Developed by Imagic. Released in 1982. Download game manual. Play Game music. TV Commercial. View video of game. Screenshot of game. Title screen.
- Some games only fall into the middle realm of fun. Most who rant about the creappy NES grafix/sound/gameplay tend to forget that this is how it all started, and yea, compared to 20 years in the future IS crap. (but show me something that DOESN'T get better after maturing for 20 years) For its time, Swords and Serpents is a decent game.
- Swords and Serpents on the Mattel Intellivision. Published by Imagic. Developed by Imagic. Released in 1982. Download game manual. Play Game music. TV Commercial. View video of game. Screenshot of game. Title screen.
- Swords And Serpents Manual Download Windows 10
- Sword And Serpent Trilogy
- Swords And Serpents Gamefaqs
- Sword And Serpent Book Summary
Swords and Serpents | |
---|---|
Developer(s) | Interplay Productions |
Publisher(s) | Acclaim Entertainment |
Designer(s) | Paul O'Connor Bruce Schlickbernd |
Composer(s) | George Sanger |
Platform(s) | Nintendo Entertainment System |
Release | |
Genre(s) | Role-playing video game |
Mode(s) | Single-player, multiplayer |
Magic spells, mystic weapons and the vital clues have numbers on them, but it'll be up to you to find out exactly what each is. After all, we can't make it too easy for you. When playing Swords and Serpents, different people may come up with different maps, depending on.
Swords and Serpents is a fantasyrole-playing video game developed by Interplay Productions for the Nintendo Entertainment System. In this game, the player controls a party of four adventurers on a dungeon-crawling quest to destroy a terrible serpent. Along the way, the party encounters an onslaught of fantasy monsters and collects gold and treasure while gaining experience points needed to raise their individual attributes. Swords and Serpents focuses mainly on gameplay and contains very little plot development.
The game was originally designed by Paul O'Connor (lead designer for Dragon Wars) but he only worked on the game for two weeks before leaving the project. Bruce Schlickbernd was assigned to revise the game design, but didn't feel it was appropriate to be listed as the sole designer. Thus, there is no game designer listed within the documentation for the game.
Boris Vallejo crafted the box art. This game has no connection to the MattelIntellivision game of the same title.
Gameplay[edit]
Swords and Serpents can be played by one, two, or four players (by use of the NES Satellite or other 4-player adapter[1]). Control of the characters is divided evenly among the number of players, but one player must be chosen as the party leader to control navigation through the game. Upon starting the game, the player creates a party of four adventurers, choosing one of three available classes for each character: warrior, thief or magician. Character statistics can be randomly generated, or the player can choose a prefabricated party which includes characters of each class plus another magician. Continuing the game requires the player to record and later input five passwords: one password for each character, and a fifth password for overall game progress.
Gameplay is simple. The player navigates through a crude representation of a dungeon, presented in split-screen format which allows the player to simultaneously view the dungeon from a first-person perspective and a simple map of the current level showing the party's location. Encounters with monsters occur randomly (and occasionally in specific locations), during which the map is replaced by gauges representing the creatures' health. During fights the player controls the characters' actions to attack, cast magic spells, or flee. The entire game takes place in an underground dungeon composed of 16 levels, with the serpent at the end.
Reception[edit]
Reception | ||||||||||||
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References[edit]
- ^Acclaim, ed. (1990). Swords and Serpents Game Pak Instructions. Acclaim. p. 6.
- ^'Swords and Serpents - Overview - allgame'. Retrieved 2 September 2013.
- ^'Swords and Serpents for NES - GameRankings'. Retrieved 2 September 2013.
External links[edit]
- Swords and Serpents at MobyGames
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You may also use Gold Points toward this purchase. Close x
Paris in the spring. Shots ring out from a gallery.
A robbery... a murder... and the beginning of another epic Broken Sword adventure.
From multi-award winning Revolution comes the latest mystery in this much loved adventure-puzzle series.
Playing as intrepid American George Stobbart and sassy French journalist Nico Collard, you find yourself on the trail of a stolen painting - and a murderous conspiracy. A conspiracy whose roots lie in mysteries older than the written word...
Armed only with logic, integrity and a wry sense of humor - can George and Nico save mankind from disaster? Can you solve the secret of the Serpent’s Curse? A curse some say was forged by the Devil himself...
The game includes Behind the Scenes movies created especially for the Nintendo Switch version. Unlocked as play progresses, these videos reveal the story and the development process behind the game, through previously unreleased interviews with the Broken Sword team.
TV mode
Tabletop mode
Handheld mode
*If eligible for a Just for You offer, the final price reflects the combined Sale and Just for You offers. The Just for You offer is discounted from the sale price.
© 2018 and developed by Revolution Software Ltd. Broken Sword and Revolution Software and their respective logos are trademarks of Revolution Software Ltd. All rights reserved. All other trade marks and trade names are the properties of their respective owners.
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Swords And Serpents Manual Download Windows 10
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Sword And Serpent Trilogy
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Swords And Serpents Gamefaqs
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Sword And Serpent Book Summary
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